Week 3 Update

By | July 9, 2017

I did a few more testing for user view range early in the week to continue gathering more data. Then based on these data, I created white box level design of the bedroom, using Unity basic 3D geometry.

In the beginning, I used real world measurement for the bed and the room size, but somehow it felt really small. Afterward I tweaked the dimension more to make the room more comfortable. Once I found something that feel right, I added more objects, applied flat materials and set up early lighting.

Plan for next week:
– add gaze interaction modules
– create more white box for other levels
– prototype and test game play flow
– look into save setting system
– if time permitted, start working on 3D assets

See you next week!