Monthly Archives: September 2017

Project Revisit

Today marked the first day I revisited Enliven VR since the Launchpad program submission. The main reason was I wanted to upgrade to the latest Unity 2017.1.1 version, but I had been hesitating for a while, in fear of things breaking. I also wanted to downgrade Oculus Utilities SDK from 1.16.0-beta down to 1.15.0 stable… Read More »

Week 11 Update

Every year Penny Arcade Expo (PAX) has always been a big industry event here in Seattle, so I know I would not have much time to work on developing Enliven VR much. On Sunday night, after I posted the previous blog, I started to learn the submission process to put the latest build onto Oculus… Read More »