Category Archives: note

Project Revisit

Today marked the first day I revisited Enliven VR since the Launchpad program submission. The main reason was I wanted to upgrade to the latest Unity 2017.1.1 version, but I had been hesitating for a while, in fear of things breaking. I also wanted to downgrade Oculus Utilities SDK from 1.16.0-beta down to 1.15.0 stable… Read More »

Week 10 Update

This past week has been very productive. I have created and placed more objects in the scene for more interaction, such as a musical keyboard that plays short sound clip as player look at it and some animated butterflies. For static objects, I created an oriental lantern for both hanging lights and standing light by… Read More »

Week 7 Update

This week I did not have any time to work on my own project due to conferences and local game jam.  There was DevGAMM on Monday, Casual Connect on Tuesday til Thursday, Seattle Indies game jam on Friday til Sunday. In fact, I’m writing this from the game jam, now that I have some free… Read More »

Setting up for Samsung GearVR

In the past, I have only worked with PC VR/AR devices such as HTC Vive and Microsoft Hololens. Mobile VR development is totally new for me. I attempted to create Google Cardboard experience last year during Ludum Dare but after having too slow of a progress, I dumped the idea. To prepare for Oculus launchpad… Read More »